FGBT
Bata Intl, Bata, Equatorial Guinea

by Reggie Fields


Tool - Airport Design Editor (v1.45) - ADE

Scenery - Default FSX scenery

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Overview - This updates Bata Intl the airport serving the main city of the
nation of Equatorial Guinea located on the mainland for AI traffic -
specifically the World of AI packages.

Location - FGBT is located a few miles north of the city of Bata. The city
and airport are located on the Atlantic coast of the mainland portion of
Equatorial Guinea. Bata is the only commercial airport in the nation on the
mainland, but has minimal commercial traffic.

******
FSX MESH PROBLEM
******

The default FSX mesh has this airport located approx 500M from the ocean at
an elevation of about 1,840 feet. That huge ocean front cliff is not my
fault. That is Microsoft's issue.

One version of the airport update is included for the default mesh.

Another version of the airport is included for people with the FSGenesis
World Terrain Mesh. That addon drops the airport elevation, and several
hundred square miles of nearby territory to the proper elevation.

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Airport changes - Google Earth imagery is June 2004.

The aerial images show the possible construction of a new 10,000 ft long
runwaynway. However, www.worldaerodata.com list the airport with one
runway, 7,000 ft long. The runway positions from the DAFIF data match the
FSX default runway as being 6,577 feet long. This also closely matches
the information on Wikipedia.

1. Changed runway numbering to 04/22 to match DAFIF and Wikipedia info.
2. Updated main airport apron layout to match satellite photos.
3. Narrowed the too large airport background polygon.
4. Updated parking.
5. Extended autogen exclusion past the runway ends to ensure proper approach
will not contact the trees.

This is a daylight, VFR only airport - no lights, no instrument approach
procedures. There is a default NDB located near the airport.


Parking Codes:

No parking codes are used for this airport. At this time the maximum airline
traffic is two ATR-42 aircraft from Ceiba Intercontinental. Parking spots
"Gate 2" and "Gate 4" are RAMP_GA spots 15.3M in size for the ATR aircraft.

There are two A320/B737 sized spots to handle possible new traffic - type
RAMP_GA, size - 18.3M, name - Gate 1 & Gate 3

There are 5 GA Small (7.3M) and 2 GA Medium (9.3M) parking spots on the
south apron.


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AI Aircraft
_______________________________________________
Locally based airlines

Cieba Intercontinental - 2 ATR-43 aircraft

woacelv1.zip on FlightSim and Avsim


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Other WoA airline packages visiting this airport (as of Nov 1, 2009)

None


_______________________________________________
WoA GA packages visiting this airport

WoA Smugglers Package - 2 per week


Other GA

Default FSX GA - None


HTAI Cessna Single-Engine Props Package - payware but very cheap
- http://www.htaimodels.com/ - None



After I complete work on a few other airports in the country and region,
I will be uploading a GA supplement file to add more GA aircraft and
flights.


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Intall / Removal

******DEFAULT MESH******


Two BGL files are included:
FGBT_ADEX_Default_RJF_V1.BGL - airport
FGBT_ADEX_Default_RJF_V1_CVX.bgl - background polygon and autogen exclusions

Install - Place the files in the Flight Simulator X/Addon Scenery/scenery folder.

Removal - Remove the two files.



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Intall / Removal

******FSGenesis MESH******


Three BGL files are included:
FGBT_ADEX_FSG-Mesh_RJF_V1.BGL - airport
FGBT_ADEX_FSG-Mesh_RJF_V1_CVX.bgl - background polygon and autogen exclusions
FGBT_ADEX_FSG-Mesh_RJF_V1_ALT.BGL - altitude change stub


Install -

1. Place the files FGBT_ADEX_FSG-Mesh_RJF_V1.BGL and FGBT_ADEX_FSG-Mesh_RJF_V1_CVX.bgl
in the \Microsoft Flight Simulator X\Addon Scenery\scenery folder.

2. Place the file FGBT_ADEX_FSG-Mesh_RJF_V1_ALT.BGL in the
\Microsoft Flight Simulator X\Scenery\World\Scenery folder.

The ALT file must go in the correct folder for the elevation change to work properly.

VERY IMPORTANT - the CVX file also lowers the elevation of three rivers near
the airport - one immediately north and two south a few miles


Removal - Remove the three files.



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Acknowledgements


Jon Masterson - Airport Design Editor - for both FS2004 and FSX

Jim Vile for his help and support
The other folks working at FSDeveloper on ADE

For questions about ADE or airport design (AFCADs) pleqse visit
the forums at www.fsdeveloper.com/forum

Look under Tools Support -> Airport Design Editor

To download or support ADE - please visit here
...........http://www.airportdesigneditor.co.uk

You can also download many other ADE based airport files.





TIP: When in tower view: go to your control settings and look for the
"View track/pan Toggle"

Set a key combination to unlock the user aircraft so you can use the hat
switch to pan around the airport.

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Legal Stuff

The enclosed files are my work, and my property. You can use them as you
wish in FSX. They do not work in FS2004.



Reggie Fields
Nov 13, 2009

reggie.fields@flightsim2004-fanatics.com