[fltsim.0] title=AEG_G.IV-K Night Bomber sim=AEg_g4k model= panel= sound= texture=n description=1918 German light bomber variant of the G.IV, with a biplane tail and a 20mm cannon. The high-compression Mercedes D.IVa engines were altitude rated for 267 Hp at 4265 ft, and could only be flown with 70% power below that! atc_airline= atc_flight_number= ui_manufacturer=Allgemeine Elektrizitaets Gesellschaft (AEG) ui_type=G.IVK ui_variation=Short range tactical bomber atc_heavy=0 atc_id= [fltsim.1] title=AEG_G.IV-K Blue lozenge livery sim=AEg_g4k model= panel= sound= texture=B description=1918 German light bomber variant of the G.IV, with a biplane tail and a 20mm cannon. The high-compression Mercedes D.IVa engines were altitude rated for 267 Hp at 4265 ft, and could only be flown with 70% power below that! atc_airline= atc_flight_number= ui_manufacturer=Allgemeine Elektrizitaets Gesellschaft (AEG) ui_type=G.IVK ui_variation=Short range tactical bomber atc_heavy=0 atc_id= [forcefeedback] gear_bump_nose_magnitude=6000 gear_bump_nose_direction=18000 gear_bump_nose_duration=250000 gear_bump_left_magnitude=6000 gear_bump_left_direction=35500 gear_bump_left_duration=250000 gear_bump_right_magnitude=6000 gear_bump_right_direction=00500 gear_bump_right_duration=250000 ground_bumps_magnitude1=3250 ground_bumps_angle1=8900 ground_bumps_intercept1=5.0 ground_bumps_slope1=0.48 ground_bumps_magnitude2=750 ground_bumps_angle2=9100 ground_bumps_intercept2=0.075 ground_bumps_slope2=1.0 crash_magnitude1=10000 crash_direction1=01000 crash_magnitude2=10000 crash_direction2=9000 crash_period2=75000 crash_duration2=2500000 [General] performance=Length: 31 ft 10 in\nWing span: 69 ft 4 in\nWeight: 8079 lbs\nPower: 2 pcs. 267hps,Mercedes Benz D-IVa 6-cyl.\nMax. speed 90 Kts\nDetails:WW I Bomber\n [fltsim.1] title= sim= model= panel= sound= texture= [fltsim.2] title= sim= panel= sound= texture= model= [fltsim.3] title= sim= panel= sound= texture= model= [fltsim.4] title= sim= panel= sound= texture= model= [fltsim.5] title= sim= panel= sound= texture= model= [fltsim.6] title= sim= panel= sound= texture= model= [fltsim.7] title= sim= panel= sound= texture= model= [fltsim.8] title= sim= panel= sound= texture= model= [fltsim.9] title= sim= panel= sound= texture= model=