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 The Adventure
Compiler Module
 The "Fly the Mad
Dog Manager"
 First Officer
Panel, Standard View (Day)
 First Officer
Panel, Standard View (Night)
 First Officer
Panel, Special Landing
View
 Captain Panel,
Standard View
 Captain Panel,
Special Landing View
 Exterior
View
 Captain Panel, Exterior
View
 The Start Engine
Quadrant
 MD-83 KLM, leaving
Schiphol
 MD-83 Vanguard,
Climbing
 MD-83
Scandinavian
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The
Boeing MD-80 Series (Mad Dog for the
friends...!), is a quiet, fuel-efficient
twinjet, certified by the Federal Aviation
Administration in August 1980 and entered
airline service in October 1980. Its Pratt &
Whitney JT8D-200 engines, combined with its
efficient aerodynamic design, allow the MD-80 to
meet all current noise regulations while
producing operating costs among the lowest in
commercial aviation.
"Fly
the Mad Dog" is the new Game/Add-on for
FS2002 edited by Perfect Flight 2000 and
dedicated to this famous and lovely plane. This
add-on includes new Md-83 in several liveries,
new panel designed exclusively for this package
and a large set of Adventures written, for the
first time in the world, using the new
Microsoft Adventure Basic Language.
The ABL Language enables the complete
FS2002 Artificial Intelligence interaction,
exceeding the limits of the previous
language (the APL).
Fly the Mad Dog
Includes:
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A
custom MD-83 Panel designed esclusively
for this add-on by Massimo Grassi. The panel
includes two version: Captain and
First Officer, both interchangeable!
Also, you will have a special
Landing/VFR panel view to get during
the final approach the same visual as in
real life.
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Unlimited Adventures! Design
yourself all the adventures you want using the
exclusive Adventure Compiler, the AI/ATC
Adventure Generator that allows the complete
interaction with the FS2002 ATC and Traffic
generated by the Artificial Intelligence. You
can create your custom flight plan using FS2002
or any other Flight Plan capable to export the
plan in FS2002 format (as FSNavigator, Ultimate
Airlines etc.). Also you can set-up many options
before compile the adventure. For example, if
you wnat to change the fuel on board the
Compiler computes automatically the V1,Vr and V2
speeds but you can always modify all
parameters
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The Mad Dog Manager, a software
interface written in MS Access to menage your
fleet, the pilot logbook, staticstics,
adventures and more.
About
the New ABL Adventures
ABL or
“Adventure Basic Language,” is a scripting
language used by several Microsoft games,
including Flight Simulator 2002. It is a
replacement for the Adventure Programming
Language (APL) used in previous versions of
Flight Simulator, but the goal is the same: to
provide developers of adventures and lessons
access to and control of aircraft and game
parameters.
The new adventures,
written in ABL, finally enables the complete
interaction with the FS2002 AI/ATC, the new and
probably the most important FS2002 feature.
Now you
can use the ATC window and see the AI Traffic
while the adventure is playng!!
The new
Adventures features:
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Complete Ai/ATC interaction
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Ai/Traffic available during the
adventure
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Speed
restriction
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Now the
flight are rated and the score is
spoken!
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Complete Cabin Announcement; gear, flaps,
parking brakes, warnings.
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Check
Lists composes exclusively for the MD-80
Procedures (pre-start, taxi, before t/o, after
t/o, descend, landing,
parking)
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Speeds
Call, 80 Knt,V1, Vr, V2, flaps,
gear
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GPWS
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Radar
Altimeter
 MD-83 Aeromexico, ready to
taxi
 MD-83 American,
Parking
 MD-83 Alitalia,
Reverse on!
 MD-83 Deta,
Cleared to t/o
 MD-83 Aer Lingus,
Parking
 MD-83 TWA, Taking
off
 TMD-83 Continental
 MD-83 Austrian
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