Gee Bee Model Z Supersports replica FSX sp2/Accel. Winner of the 1931 Count Rumford Trophy Dash, the Model Z, urban center of Springfield was designed developed by Bob hallway and built developed by Granville Brothers Aircraft Inc. of Springfield Massachusetts. Designed with FSDS3.51 and fsdstweak developed by David Nunez using the sp2/accel sdk,with all the usual animations, clickable,levers/switches,Vc shadows and suave 3d gauges DX10 compat,This is a native flightsim X aircaft and habit influence in flight simulator 2004 - facility and usage. - Unzip to a temp folder and imitate or prompt the GeeBeeModelZ folder to your fsx/simobjects/Airplanes folder simulate the fxGeesmoke.fx to the fsx/effects folder - Flight Notes - Taken with a emergency of table salt which is preferably thrown and twisted across ones shoulder for luck. invest a fan on ride herd on pointed at your expression on fully speed,get one of those oil burners washing out all traces of pot pourie,add caster oil(ask the missus first) snap up one of her silk scarfs and holler CONTACT!!now that is as real as it gets. D GROUND HANDLING. The Gee Bee is equipped with a fixed tail skid and as such differential braking and the throttle are required for successful ground manoeuvering. TAKEOFF. Bear in mind the torque effect of the engine and prop and avoid abrupt throttle inputs. Rudder FULL Right (becomes active at above 20 kts),slowly increase throttle till about 1/2,light tap on brakes to keep lined up until speed gets above 20kts,wait for tail to rise then increase throttle to full whilst pulling back on stick in 1 smooth motion FLYING. The aircraft is fitted with a fixed pitch prop, so keep a close eye on Rpm when diving/descending exceed 2550 rpm for more than 15 seconds may cause engine damage and a forced landing trim for speed and fuel use as needed LANDING. Keep your approaches semi-hot and flat until you develop a feel for this aircraft. Main gear first landings Airspeed about 130mph on approach 110mph finals drive main gear onto the deck and light tap on brakes till tail drops three point full stall landings Airspeed about 120mph on approach 100mph finals flare and hold 3 point altitude till speed washs off,if you bounce big throttle up slowly!and go around,If you bounce small dont chase bounce,keep stick were it is and wait it out. ) If ya grease it let me know how. D 1931 Aug 29-Sept 7, Cleveland race placings. Bendix = 1. Jimmy Doolittle, Laird Super Solution (v. 223.05 / 09h. 10m. 21s). 2. Harold Johnson, Lockheed Orion (v. 198.82 / 10h. 14m. 22). 3. Beeler Blevins, Lockheed Orion (v. 188.99 / 10h. 49m. 33s). 4. Ira Eaker, Lockheed Orion (v. 186.07). 5. Art Goebel, Lockheed Vega (v. 171.50). 6. James Hall, Lockheed Altair (v. 159.17). Thompson = 1. Lowell Bayles, Gee Bee Z (v. 236.24). 2. Jimmie Wedell, Wedell-Williams 44 (v. 227.99). 3. Dale Jackson, Laird Solution (v. 211.18). 4. Robert Hall, Gee Bee Y (v. 201.25). 5. Ira Eaker, Lockheed Altair (v. 192.82). 6. Benny Howard, Howard Pete (v. 163.57). 7. William Ong, Laird Speedwing (v. 153.05). Notes. The older texure sets from the flight simulator 2004 ver wont work 100% with this conversion this was just a basic rebuild for me to see if I could come to grips with the new flightsim X code,sdk methods of building aircaft Im not sure if this will work in flightsim X standard and sp1 Disclaimer As with all my projects this is just a hobby and for enjoyment, none of the above would apply to the real thing or should be seen to be a representation of the real aircraft, lets call it stand off scale time waster. D - Credits. - 3D model and animations developed by Warwick Carter. Textures developed by Garry J. Smith,Rick Piper and Warwick Carter. Flight model Warwick Carter. startup smoke effect based on Milton Shupe Cranky howard effect Rick Piper for draging me kicking and screaming into the flightsim X world If it doesnt look right or work right then Its my fault. ) Have Fun Cheers Wozza AKA Warwick Carter aumavathotmail.com Donations can be sent via paypal ;) using the above email addy
AFSdesign brings a excellent rendition of the famous supersonic helicopter AIRWOLF from the same 80 years cult series AIRWOLF and 2 models of possible opponents Concept Aircrafts of AIRWOLF out for the Flight Simulator FSX and FS2004. The original series AIRWOLF is an American television series that ran from 1984 to 1987 It was about the sophisticated spy hightech military helicopter code named AIRWOLF and took their team which various missions It was a lot of espionage and the theme of the Cold War The series was produced by Donald P Bellisario There were 79 episodes each with 45 minutes in length in 4 Stafeln In the first three seasons JanMichael Vincent played as Stringfellow Hawke ...
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Gee Bee Model Z Supersports replica FSX sp2/Accel10.00 of 10 over a total of 1 reviews
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This is a beautiful replica of the real version. It flies very smoothly and very stable. I reccomend this to all who have access to this site. If I could, I would pay 7 dollars for this experience! Thank you for making this.