dv30m10.zip
Description: 
FS2002 - Flight Simulator 2002 DEATH VALLEY CALIFORNIA TERRAIN MESH A long, low depression set in largely barren and unpopulated country of desert plains and rocky ridges, east of the Sierra Nevada Mountains, Death Valley is over 130 miles long, but only around 12 miles wide, running roughly north-south near the border with Nevada. From an elevation of 1000 meters at the north end, the land slopes down steadily and for 70 miles the floor is below sea level, reaching a low point of -86 meters at Badwater, the lowest point in the Western hemisphere. The depth of the depression is partly responsible for the extreme high temperatures, which can exceed 130 °F in summer. High, unvegetated mountains of sombre reddish colour flank the narrow valley on both sides. This high resolution terrain mesh is based on USGS 30 meter digital elevation models, resampled to LOD of 10 (38.2 meters). By Orlando Sotomayor
cccoast1.zip
Description: 
FS2002 - Flight Simulator 2002 Scenery Central California Coast extending from Paso Robles to Santa Barbara includes PRB, SBP, L52, SMX, LPC, VBG, IZA, SBA, Morro Bay, Atascadero, Diablo Canyon by Al Wheeler