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Free FSX, FS2004, FS2002, CFS3 downloads and addons
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[ Downloads Main | Add-ons Upload | New Add-ons (By Date) | Popular | Top Rated ] Total downloads served 12,090,858 |
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Category: FS2004 Ultralights Sort Downloads by: Title (A\D) Date (A\D) Rating (A\D) Popularity (A\D) Resources currently sorted by: Title (A to Z)
seminol3.zip  Description:
 Experimental Microlight V 2.0 by John Cillis - Loosely based on the Rans 12XL This Microlight is my vision of an aircraft that can meet the proposed Sport Pilot class. The panel bitmap was enhanced by Fabio Miguez from Leading Edge. V 2.0 includes 2 new paints.
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skyranger.zip  Description:
 FS2004 Skyranger ultralight aircraft. Skyranger ultralight from BAZZER1 Flightsim Ultralight Aircraft.Aircraft has 2d and 3d panels .Also in dynamic shine,full rolling wheels. Aircraft and textures by Byron warwick. Copyright: Byron Warwick: Feb 2005. All rights reserved. b.warwick1_at_ntlworld.com http://www.bazzer1.co.uk
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Thruster_Restart.zip  Description:
FS2004/2002 Engine Restart Fix for the Thruster Sprint.This file contains 4 new aircraft files to copy and REPLACE with the original aircraft files in each aircraft.2 for 2004 users and 2 for 2002 users.This will cure the problem of not being able to restart the engine after shutdown. Byron Warwick
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Thruster_Update.zip  Description:
FS2004/2002 Thruster sprint panel update for magneto switch function in vc mode.and popup window for 2002 users.
by B Warwick
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tuc2.zip  Description:
FS2004/2002 Ferrari Tucano ultralight aircraft.Ferrari Tucano ultralight from Island microlight club Malta 9H-UMF .Aircraft has 2d and 3d panels .Also in dynamic shine,full rolling wheels.Aircraft and textures by Byron warwick,Aircraft sounds are from Piper PA-20 Pacer Sounds for FS2002/2004By Erick Cantu and Daniel Sallee Copyright Byron Warwick: August 2004 b.warwick1_at_ntlworld.com www.bazzer1.co.uk
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uaas4.zip  Description:
FS2002/FS9 Unreal Aviation Talent AS-4 Sentinel. Ex-US Navy radar blimp converted for civilian use (extra seats, big windows). Here she is configured for 20 passengers and 4 crew. For weight and balance purposes, she retains her radars, one below the control car and one inside the envelope. Although fully functional, they are obsolete, as things have moved on a bit since 1960 when she was de-commissioned. Model comes with mooring mast that appears when the engines are shut off. By Kevin Bryan
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uapou.zip  Description:
FS2002 Unreal Aviation BAMAC Developments Pou. Vintage styled modern homebuilt Microlight inspired by the Mignet Flying Flea. Not tested in FS9 but it should work perfectly. The aircraft is a blast to fly being very manoeuvrable, capable of cruising at 100 Mph, stall resistant and able to slow to below 30 Mph! Controls are two axis, rudder and pitch. Pitch is by tilting the forward wing, lateral movement of the joystick controls rudder just like the real thing. By Kevin Bryan.
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ua_alien.zip  Description:
FS2002/FS9 Unreal Aviation Alien ball-shaped Airship with a ribbed, back-spinning envelope to improve lift and reduce drag. The ball shape makes it very easy for a ground crew of just one to dock the ship with its mooring pad, a heavy truck and the machine is no more difficult to handle than a tethered balloon. Controlled entirely by its vectored ducted fans, there are no aerodynamic control surfaces at all and a computer takes care of stability. In light airs, it is possible to position the aircraft with great accuracy making it perfect for holding station over a fixed point or flying tight patterns in a confined area. Another advantage of the ball shape is strength. She is not as pressure limited as conventional airships and can fly at greater altitudes than most. The ribs also add strength and help to trap a layer of air close to the surface of the envelope and serve the same purpose as dimples on a golf ball. Two diesel-electric generators provide the energy to spin the ball and power the electric ducted fans. The downside to the ball shape is the cruise performance is still not as good as a conventionally shaped machine despite the backspin. It would also be complicated and expensive to build.... However, for rescue, surveying and filming it is perfect. Designed specifically for FS2002 but works in FS9 using the alternative AIR file provided. By Kevin Bryan.
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ua_atlas.zip  Description:
 FS2002/FS9 Unreal Aviation Atlas ball-shaped Airship inspired by the work of Hokan Colting. Little more than a balloon that can be steered, this is probably the simplest airship design imaginable. The ball shape makes it very easy for a ground crew of just one to dock the ship with its mooring pad, a heavy truck and the machine is no more difficult to handle than a tethered balloon. Controlled entirely by its vectored ducted fans, there are no aerodynamic control surfaces at all and a computer takes care of stability. In light airs, it is possible to position the aircraft with great accuracy making it perfect for holding station over a fixed point or flying tight patterns in a confined area. The downside to the ball shape is the terrible cruise performance and complete lack of dynamic stability. It is also fairly useless in any kind of wind. However, for advertising, surveying and filming it is perfect. Designed specifically for FS2002 but works in FS9 using the alternative AIR file provided. By Kevin Bryan.
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ua_crow.zip  Description:
FS2002/FS9 Unreal Aviation Crow tailless homebuilt. The crescent wing is one of the oldest planform configurations that offers great stability and efficiency and is currently being looked at by Dewald. Crow is a fictitious representation of the sort of flivver that homebuilders in the fifties thought everyone would be flying because it would be so easy and safe. She certainly is safe with her benign stall and forgiving handling. The performance is relatively sprightly too (for 80 HP) with a 120 KIAS cruise. There is also a huge margin between cruise and VNE. By Kevin Bryan.
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